![]() ![]() ![]() Most spellcasters, and also Paladins, choose their subclass at level 1. This is often, but not always, the minimum number of levels you want to hit in a second or third class. Subclass: Most classes let you choose a subclass at level 3 (your Bard college, for example). Extra Attack is a priority ability you don't want to delay more than one or two levels. How to multiclassĮxtra Attack: Fighters, Barbarians, Rangers, Monks, and Paladins get a second full attack per turn at level 5. ![]() We'll be updating it based on what works best for us in the full game after it comes out August 3. Note: Pre-release, this guide is based on Baldur's Gate 3's early access, the tabletop version of Dungeons & Dragons 5e, and what Larian has stated publicly about the system. In the first part of this guide, I'll go over the basic rules and best practices of multiclassing, but you can skip to the second section for a collection of multiclass builds and multiclass ideas. You're also walking a tightrope, risking a watered down character if you don't manage a careful balance of how much to invest in each class and when. ![]() Multiclassing has always been synonymous with getting the most out of these games for the more grognardy sort of RPG-liker.ĭ&D's multiclass rules will let you combine multiple Baldur's Gate 3 classes together into a hybrid that's more powerful, or maybe just more fun, than either individually. Shadowheart's eyes go white as she holds a glowing magic artifactīaldur's Gate 3's multiclass system has me giddy to get busy crafting some kind of messed up new type of guy out of the component parts of Dungeons & Dragons like I did in CRPGs of yore, a Fighter / Mage / Artificer / Hierophant / Whatever, man. ![]()
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